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- // Persistence Of Vision Raytracer version 2.0 sample file.
-
- // Utah Teapot w/ Bezier patches
- // adapted by Alexander Enzmann
-
- #include "shapes.inc"
- #include "colors.inc"
- #include "textures.inc"
-
- #declare Teapot_Texture = texture {
- pigment { Red }
- finish {
- phong 1.0
- phong_size 100
- ambient 0.15
- diffuse 0.8
- }
- }
-
- #declare Teapot_Orientation = <-110, 20, 0>
-
- #include "teapot.inc"
-
- camera {
- location <0.0, 0.0, -10.0>
- direction <0.0, 0.0, 1.0>
- up <0.0, 1.0, 0.0>
- right <4/3, 0.0, 0.0>
- }
-
- light_source { <10.0, 40.0, -30.0> colour White }
-
-
- /* Floor */
- plane {
- y, -8
-
- texture {
- pigment {
- checker color red 1.0 green 0.1 blue 0.1
- color red 0.8 green 0.8 blue 0.8
- scale 5
- }
- }
- }
-
- /* Back wall */
- plane {
- z, 100
- texture { pigment { color red 0.3 green 0.3 blue 0.5 } }
- }
-